Stay inside/Create an Area Cloud Effect
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Hiccup29 messagesstarted Jun 2, 2026, 7:16 AM
objectives
Not sure how do you coded this but it would be a great mechanic to add and I also just wanna see people use it more.
You can create an Area Cloud Effect by either:
-Start an ominous trial which can randomly spawn lingering potion
-Throw a lingering potion which can be found in trial chamber
-Applies effect to a creeper and then blow them up (my personal favourite), some good way I can think of to apply effect to mobs are:
+Weakness potion from igloo
+Spectral arrows from the nether
+Slowness and poison arrows from their perspective skeleton
+Witch's splash potion
-Dragon's breath which could also be considered as an Area Cloud (suggested by @user )
You can create an Area Cloud Effect by either:
-Start an ominous trial which can randomly spawn lingering potion
-Throw a lingering potion which can be found in trial chamber
-Applies effect to a creeper and then blow them up (my personal favourite), some good way I can think of to apply effect to mobs are:
+Weakness potion from igloo
+Spectral arrows from the nether
+Slowness and poison arrows from their perspective skeleton
+Witch's splash potion
-Dragon's breath which could also be considered as an Area Cloud (suggested by @user )
14
Greenlad75 months ago
Yeah I like the creeper blow up mechanic, would be cool to show it off
Rudy5 months ago
throwing a lingering potion is optimal you can get lingering pots in trial chamber dispensers
Rudy5 months ago

Rudy5 months ago(edited)
also would dragons fire balls in end apply to this
HiccupOP5 months ago
oh yea I forgot about that
HiccupOP5 months ago(edited)
I made this suggestion mainly becuz I'm biased about of the creeper's area effect
HiccupOP5 months ago
forgot trial chamber also has lingering potion
pinkpuff5 months ago
Woah i didnt know that about creepers thats so cool! This is a great idea
1
HiccupOP5 months ago(edited)
I don't think it's called Area Cloud "Effect"
Rudy5 months ago
it just does the same thing as a lingering instant damage pot though so idk
Rudy5 months ago
if the 'effect' is an important part of it the instant health/damage pot wouldnt count i think just a lingering cloud is a good enough idea for the goal
Rudy5 months ago
Rudy5 months ago
also is reffered to as an effect cloud
HiccupOP5 months ago
well dragon breath has a whole different id for it minecraft:dragon_breath while all of the area cloud effect has the id minecraft:area_cloud_effect
Rudy5 months ago
id assume thats cause its visually different tbh
HiccupOP5 months ago
yea
Rudy5 months ago
i dont see why it shouldnt be included
HiccupOP5 months ago
true
awesomeSallad3 months ago
bump because it’s cool and also there was this duplicate https://discord.com/channels/1493030345048719483/1530136031867961458
James2 months ago
Can we replace get a lingering pot with this
1
pinkpuff2 months ago
Brew lingering is a completely different goal
James2 months ago
Its basically a trail chamber goal, since realistically you are not going to the end to get the dragon's breaths
James2 months ago
And since we are not guaranteeing lingering pots in the trial chamber, this gives more outs
James2 months ago
I don't really see a problem with replacing it
Artnauta2 months ago
You're forgetting about creepers
James2 months ago
Fuh, creeper + spectral arrow makes it too easy
James2 months ago
welp I guess brewing a lingering pot will just be that kind of rng goal
qcom2 months ago
This seems fairly simple to code since area effect cloud is it’s own entity but idk