Get slowness
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Streakify22 messagesstarted Jul 23, 2026, 12:31 AM
objectives
There is many effect goals in this name including: nausea, poison, weakness, jump boost, absorption and maybe more if my memory isn't good.
Slowness is one of those effects where you can get a few different ways: Strays (TC or snow biomes), Witch splash effects and brewing it.
Only drawback I see from this goal is that it can feel rng slop if mixed with kill stray or that slowness has a bigger impact towards gameplay then poison or weakness
Slowness is one of those effects where you can get a few different ways: Strays (TC or snow biomes), Witch splash effects and brewing it.
Only drawback I see from this goal is that it can feel rng slop if mixed with kill stray or that slowness has a bigger impact towards gameplay then poison or weakness
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noura 🜛3 months ago
slowness doesn't have a suspicious stew for it right?
noura 🜛3 months ago
it's a little annoying needing to brew to obtain it outside of stray/witch
StreakifyOP3 months ago
Nah doesn't
StreakifyOP3 months ago
Same problem as weakness unless tulips spawn which is uncommon. It's legit js + 1 brewing time slot and 1 extra sugar
noura 🜛3 months ago
i've gotten weakness from shipwreck stews though
Dilhrm3 months ago
weakness has witch, tulip, brewing, shipwreck, parched, and igloo, so many different ways makes it such cool goal
Dilhrm3 months ago
slowness has way fewer ways idrk
sugaarush3 months ago
plus like u mentioned theres alredy so many effects/brewing goals so idt we need more
StreakifyOP3 months ago
Too many effect goals but not enough of them require brewing or intend to require brewing
TNT4443 months ago
Honestly replace brew invis with this
happygolucky3 months ago
invis is fun to make 
TNT4443 months ago
Then replace brew poison
TNT4443 months ago
There are too many brewing goals already
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TNT4443 months ago
And 90% of them boil down to "get a blaze rod"
galoomba3 months ago
stray and witch are both rng, brewing is the only consistent way
galoomba3 months ago
which means it's probably a bad goal
StreakifyOP3 months ago
Strays aren't completely rng, strays can be very common in trial chambers.
StreakifyOP3 months ago
Especially in non snowy seeds
closure3 months ago
strays are RNG even in a trial chamber
closure3 months ago
it's 1/3 chance per ranged trial spawner
closure3 months ago
i think this is kind of just a worse version of weakness
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