Remove "Kill Bat" goal from QP and Competitive goal pool
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zyx8 messagesstarted Sep 25, 2026, 6:12 AM
gameplayobjectives
Partially inspired by @Vizy 's message in general ( https://discord.com/channels/1493030345048719483/1495250062970847343/1552922179203498005 ) and after some thinking I've thought that Kill bat is quite RNG, just as kill ghast was before it was removed, so it doesn't really reflect the skill expression I personally see with the usage of a formal ELO system. And yes, I do know that draftout has some rng elements (e.g. going the right way on a misc seed) but with enough practice this rng can be lessened through learning and practicing
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Vizy3 weeks ago
truth nuke
Pythoria3 weeks ago
but its fun
GracefulBeauty3 weeks ago
bat is basically guaranteed on 2 rd
GracefulBeauty3 weeks ago(edited)
and it's very rare that you enter cave at the exact same time as your opponent unlike nighttime goals like kill husk that are actually coinflips
giantfungus3 weeks ago
Remove it because my i blunder every swing
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Pythoria3 weeks ago
i dont so keep it 

Hero2 weeks ago
isnt good part of the goals RNG based like unique mobs getting a random Enderman or witch
similar to MCSR the RNG and standardization of Blaze strays is based purely on luck and RNG Minecraft is a confusing game and there is alot of chances of stuff happening so removing "luck based tasks" will remove alot of stuff
similar to MCSR the RNG and standardization of Blaze strays is based purely on luck and RNG Minecraft is a confusing game and there is alot of chances of stuff happening so removing "luck based tasks" will remove alot of stuff