structure checks not working as intended in newest update?
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Coreybirdo9 messagesstarted Oct 4, 2026, 6:56 AM
gameplayfixed
as the title says, there are some goals that should have structure checks that do not have structures within 400 blocks anymore.
Example: this blackout board was rolled on this seed, with Kill Warden and Kill Guardian
Assuming Kill Warden checks for ancient city (and not deep dark) this goal should not appear.
This is not a one-off occurance either, I've also encountered Kill Guardian on other seeds with no monument in 32 render and "Obtain Postmortal Advancement" without an outpost/mansion in 32 render.
Example: this blackout board was rolled on this seed, with Kill Warden and Kill Guardian
Assuming Kill Warden checks for ancient city (and not deep dark) this goal should not appear.
This is not a one-off occurance either, I've also encountered Kill Guardian on other seeds with no monument in 32 render and "Obtain Postmortal Advancement" without an outpost/mansion in 32 render.
pancelor2 weeks ago
isn't /locate sorta funky? iirc it doesn't always find the closest thing, despite what it claims
pancelor2 weeks ago
but it sounds like this is a real bug. a world seed or match id might help the devs track it down
TNT4442 weeks ago
Had the same thing with mining fatigue on board, no monument in 1000 blocks...
marin2 weeks ago
fixing
4
sugaarush2 weeks ago
had the same thing a week ago with kill witch fyi
sugaarush2 weeks ago
(on a village seed with no witch on pie)
sugaarush2 weeks ago
its a couple updates ago tho so idk if its a different issue or the same thing carrying over
TNT4444 days ago
This is still a thing with kill warden